BOSS 980000 SoundCollectionPointiobjectRepresented:location:lastViewRectangle:lastIconStyle:SoundCollectionaname:sounds:SoundCollection3116OrderedCollectionabaSoundPointaobjectRepresented:location:Mixeroname:inputs:left:right:retrograde:reverse:FatStringqstring:extraInformation:Random recordFastIdentityDictionaryaddAssociationabsoundEditorLayoutArraya`zAbstractedSoundClassmname:structureSound:icon:smallIcon:parameterSpecifications:classDescription:shouldExpandFirst:StepWriterDSPProgramWithInputslname:inputs:initialValuesCodeString:programName:wavetable:tableAccess:tableStart:tableEnd:6StepWriter???;b?"$fVariableSoundnname:Write`7Index`7Input`?vcsLayoutSoundVCSLayoutofirstTime:windowOrigin:windowExtent:components:selectedPreset:look:name:selectedLayout:subLayouts:editorOrigin:addedSubLayouts:Pointabja&ck*`DefaultKymaLookunameOrNil:superLook:database:-Waldo-Classic;q?cursorLoopFwdBkwdPlayDown19BlockClosureacCompiledBlockbbbByteArraya`h0!eCompiledMethodbcv b4hDiDiDiDiD iD iD iD0iD2iD4iD6iD8iD:iDiD iD!"iD#$iD%&iD'(iD)*iD+,iD-.iD/0iD12iD34iD56iD78iD9:iD;iD?@iDABiDCDiDEFiDGHiDIJiDKLiDMNiDOPiDQRiDSTiDUViDWXiDYZiD[\iD]^iD_`iDabiDcdiDefiDghiDijiDkliDmniDopiDqriDstiDuviDwxiDyziD{|iD}~iDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDiDjDEEe.u/u?BasicLook2iD iD!"iD#$iD%&iD'(iD)*iD+,iD-.iD/0iD12iD34iD56iD78iD9:iD;iD?@iDABiDCDiDEFiDGHiDIJiDKLiDMNiDOPiDQRiDSTiDUViDWXiDYZiD[\iD]^iD_`iDabiDcdiDefjDghfijEe( m)? ?"`?fixedTabs`fileOrganizerTextStyle:initializeButtonIcons?KnownLooks;h?Champaign-<2;`?Wien- 2;`?LosAngeles-$2;`?32?Albuquerque-)2;`?10?NewYork-.2;`?London-22;`<)createAlbuquerque-?fitXUp148 8-?combinationSingleDown198$-?tlBlankUp1984-?tlNewMarkersUp198$-?modifyScaleUp198*-?cursorLoopSelPlayDown198--?modifyWavetableYUp198'-?tlTrackMicrophoneRecord80-?makeSelectionDown198 $-?tlPlayButtonUp1984-?renderSamplesDown198!-?smoothingLabel98?-?enterUp2088-?shapeTrackDown198 0-?jitterLabel987-?drawMultiUp198?-?shrinkXDown148 <-?drawControlPointsDown198;-?colorSetGrayScaleUp1989-?modifyLinearDown198;-?cameraDown8,-?combinationSingleUp198 4-?modifySetDown198>-?cursorLoopSelPlayUp198 -?fileOrganizerTextStyleKTextAttributesbjli````$allCharacterAttributesabIdentityDictionaryabk?serif88,?'(?:*?586%? 3?,6?=>?/0FontDescriptionah'iuo?fitXUp158 -?makeSelectionUp198 4-?renderSamplesUp198)-?tlPrevMarkerDown198 -?tlNextTimeDown1988-?shapeTrackUp198 -?tlPrevTimeUp198,-?colorSetInvGrayScaleDown198)-?modifyLinearUp1987-?tlNewMarkerDown198 -?shapeFrameIntervalUp198/-?combinationTimesDown198,-?expandYDown158 4-?diceDown8$-?modifySetUp198:-?useInputUp208 -?cursorNormalPlayDown1985-?drawMultiDown198#-?hiddenLogLinUp198?-?tlPauseButtonUp198+-?noSelectionDown198 ,-?renderSOSDown1981-?expandXDown148 $-?shrinkYUp158 0-?warpSelectionDown198 0-?combinationFrontUp1988-?tlTrackSpeakerMute8<-?playDown208$-?deSelectionDown198#-?colorSetInvGrayScaleUp198=-?modifyOffsetDown1986-?tlSourceLocation8$-?enterMicDown8<-?useInputDown208<-?combinationTimesUp198 <-?modifySpectAmpDown1986-?cursorNormalPlayUp198(-?tlAnchorDown1980-?shrinkYDown148 $-?noSelectionUp198 <-?expandYUp148 0-?tlNextMarkerUp198$-?shrinkXDown158 $-?renderSOSUp1989-?hiddenLogLinDown198#-?shapeFrameIntervalDown1983-?warpSelectionUp198 -?stopUp2080-?deSelectionUp198?-?colorSetRainbowDown198--?modifyOffsetUp1982-?createModuleDown198%-?shrinkXUp148 -?tlNewMarkersDown198(-?combinationFrontDown1984-?editSelectionDown198 (-?modifySpectAmpUp1982-?tlTrackMicrophonePlay8,-?fileOrganizerListTextStyle!mj````Intervalacxhxx&*k?./?!"?:8; >?>,?'(?:*?586 >? 3?,6?=>?/0&-jzo?renderFilterDown198=-?shapeEllipseDown198 (-?drawSelectionDown1983-?modifyAmpDown198&-?scalingLabel98#-?colorSetRainbowUp198!-?modifyRadialDown1983-?drawSprayPaintUp198'-?createModuleUp198--?expandYUp158 8-?modifySpectFreqDown198;-?editSelectionUp198 8-?renderFilterUp198%-?tlPlayButtonDown1988-?playUp208(-?shapeEllipseUp198 8-?tlNextTimeUp1984-?drawSelectionUp198/-?modifyAmpUp198:-?tlPrevTimeDown1980-?fitXDown148 4-?combinationMinusDown1980-?enterDown2084-?tlNewMarkerUp198<-?diceUp8 -?expandXDown158 ,-;m?verticalFaderKnob8i !j" #Ve(u)(19? ?"`#vcsLabelTextStyle:$j?,$bcomic sans ms*?2p?4b?6j?8n?:?? ?"`vcsTextStyle:faders\faderRightWaldo.gif.-?circularFaderKnob5al&b`OpaqueImageadDepth24Imageah pttxxFixedPaletteafcks|Depth1Imageah p<8pp````````pp8<ttaaCoveragePaletteaaaad```acns c'#$d&``&``&``+?rotaryFaderKnob1&b`59 pttxx=|" p<8pp````````pp8<ttaa&adcacgcns c'#$d&``&``&``8?vcsLabelTextStyle!nj```` ;xhxx&*k?./?!"?:8;??>,?'(?:*?586?? 3?,6?=>?/0&1lzo?lookBackground8$-?vcsScopeInfoColor$`?vcsTextStyle!nj```` ;xhxx&*k?./?!"?:8;9?>,?'(?:*?5869? 3?,6?=>?/0& luo?vcsScopeBackground#?faderBorder.abb#?vcsBorders!?dagBackground8)-?vcsBackground8=-?vcsScopeForeground';`StepWriter$`&ua$`*c;6=KymaCodeString pstring:bindings:| "maxAmp" scale offset TrueSamp EvenSamp StartSamp ExtraSamp DeadSamp | "maxAmp := SignalProcessor maximumAmplitude." TrueSamp:=(?NoOfSamples+0.5)truncated. EvenSamp:=2*(((TrueSamp+1.1)/2)truncated). StartSamp:=self tableAddress. ExtraSamp:=StartSamp+TrueSamp+0. DeadSamp:=StartSamp+TrueSamp+1. offset := ((StartSamp) + (EvenSamp/2))truncated. scale :=( EvenSamp/2)truncated . self initialValueAt: 0 xPut: scale yPut: offset. self initialValueAt: 1 xPut: DeadSamp yPut: StartSamp+1. self initialValueAt: 2 xPut: ExtraSamp yPut: 0. BindingListad`StepWriterLazyVariablea9WaveTablewriteOnly`LazyMessageSendareceiver:message:00+NoOfSamplesMessageab+$aaa8truncated$`8;$aa" `BBBBBB <\4 `@  ``aaKymaMappedPaletteafWordArraya`l{~{~{~gygygy$ddddfbaad" `YiY `@@ ppaa$ad$fParameterSpecificationuname:typeName:viewType:rectangle:helpString:name44Rectangleab&aax m&aaEnter a name for this Sound.1WaveTablewavetablefileName6&x  s``&x sw{Name of the ram table. should match a reader1inputsound&6&````&baw sOnly the left input is writen to ram but the output gets the sterio input un altered.1index&&6&xm``&xmx sThis level tells the writer which sample to write to. -1 is the first sample and +1 is the last. The other samples are proprtionatly spaced between them. The input will only be writen to the ram when the"Write" level is greater than zero.1Write&&6&xmx s&xmw sWriting will only happen when this signal is greater than one. No writing will take place if this signal is zero or less. A gate to trigger module can be used to ensure only one sample is stored at a time.1NoOfSamplesvalue96&bcaa&w sx mThis is the total numder of samples in the wave table.This module lets you write to sample ram in a random order , one or more steps at a time. PeteJohnstonsDSPMods Ver 56StepWriter;a? "&ja&du*aVCSEventSourceComponentamicrosound:layout:label:look:concreteEvent:displayType:presets:id:minimum:maximum:grid:taper:noDice:showNumber:isGenerated:LayoutFrameah````f` d`Loop-0;`ConcreteEventdsLoop`alinearafaderaaLoopg$mzzzzzzzzzzzz{``aFader;a?+aag`a`7+0StepWriter$`&va$`TableGenericSourcenname:source:leftChannel:rightChannel:sample:autoloop:trigger:attackTime:releaseTime:scale:frequency:GenericSource Mono Sample5RAMKyma Mac:Kyma:Samples 3rd party:Forced Media:karsten honey pieaTimeInSamplesaaaTimeInSecondsaa{ maFrequencyInHertzaa`26Mixer60;b?replaceableInput26mute;b?;EventSourcenname:generatedEvent:value:6SoundToGlobalController4;b?;)Up/Down Counter.6CounterRamp ???;c?"$f7CountUp`7CountDown`7Reset`?soundEditorBoundingBox6&jh&lk? "&ak&vq*e(,``q`}`e`CountDown-0;`3CountDown`a7a8aa CountDownf$mttttttttttttxaa`a;;a?+aafaa`7(,}`q`z`e`CountUp%3CountUp`a7a8aaCountUpe$mnnnnnnnnnnnnoaa`a;;a?+aae`a`7(,z`q` w`e`NoOfStepsDownwards%3NoOfStepsDownwards`a7a8aaNoOfStepsDownwardsb$mxxxxxxxxxxxxlaa`a;;a?+aab`t`7(, w`q`t`e`NoOfStepsUpwards%3NoOfStepsUpwards`a7a8aaNoOfStepsUpwardsa$mrrrrrrrrrrrrdaa`a;;a?+aaa`t`7(,````}`q`Reset%3MIDIController48`a7agateaaResetq$mhhhhhhhhhhhhe``aButton;a?+`q`a`7+%Up/Down Counter$`&hf$`*c246!| maxAmp MaxVal CountVal StartVal Gain TrueSamp errComp HiGain LoGain HalfESamp InStep DeStep ResToMax ResToMin | maxAmp := SignalProcessor maximumAmplitude. TrueSamp:=?NoOfSamps rounded. HalfESamp:=((TrueSamp+1)/2)truncated. StartVal := 0-HalfESamp. MaxVal := ((TrueSamp/2)-1)truncated. CountVal := maxAmp. Gain:= (23-(HalfESamp twoLog)) twoExp. errComp:=(Gain/2)*(1-?OffSetHalfStep). HiGain := Gain truncated. LoGain := ((Gain-HiGain)*(maxAmp+1)). InStep := ?NoOfStepsUpwards rounded. DeStep := (0-?NoOfStepsDownwards) rounded. StartVal := StartVal+(?FirstStepOffSet rounded). ResToMax := ?WrapAround true: MaxVal false: StartVal. ResToMin := ?WrapAround true: StartVal false: MaxVal. self initialValueAt: 0 xPut: InStep yPut: DeStep. self initialValueAt: 1 xPut: ResToMax yPut: MaxVal. self initialValueAt: 2 xPut: ResToMin yPut: CountVal. self initialValueAt: 3 xPut: StartVal yPut: HiGain. self initialValueAt: 4 xPut: errComp yPut: LoGain. &`CounterRampkym1none`" ` p# qp0`` 0      @   !!!3``aa$ad" `L C0A@ @p@ pPPppaa$ad$j14446&aax m&aaEnter a name for this Sound.1WrapAroundhotValue96&w sz m&bcaaIf this value is greater than zero the output will generate a repeating ramp, otherwise the output will stop changing value when it reaches plus or minus one.1Reset&&6&y m``&wmxmA value of greater than zero in this input will reset the output to minus one and hold it there until this value returns to zero or less. A gate to trigger module can be used on this input to alow the ramp to keep on moving at reset time.1FirstStepOffSet*96&y mxm&wmwmIf this value is not zero , then a reset will not return the output to minus one. If say a value of five was in this field , then a reset would produce an output level that would address the fith memory sample when used as an index in a memory reader or writer.1#*96&``xm&z mwmThis should normaly be set to value one. if it is set to values over one, it will represent how many memory cells are skipped each sample cycle (asuming the output is being used as an index for memory readers or writers). This only has effect when the output is ramping upwards. 1(&&6&z m``&y mxm When a value of zero or greater is applied to this input the output will start to ramp downwards from its current level as long as the reset signals is zero or less, and the NoOfStepsDownwards value is one or greater. Because this input overrides the CountUp input, this can be used as an up and down control if the CountUp input is kept high.1:*96&z mxm&y mwmThis should normaly be set to value one. if it is set to values over one, it will represent how many memory cells are skipped each sample cycle (asuming the output is being used as an index for memory readers or writers). This only has effect when the output is ramping downwards.11&&6&````&z mxmWhen a value of zero or greater is applied to this input the output will start to ramp upwards from its current level as long as the CountDown and reset signals are both zero or less, and the NoOfStepsUpwards value is one or greater.1OffSetHalfStep*96&x my m&aw sIn 99.9% of cases this value should be zero. If it is set to one ,the output is moved down by half a step. The only time this should be set to one is if it is feeding a Wave Shaper with interpolation switched on and and nothing else. And even then it is only needed if it is absolutly important that the wave shaper interpolates on the center of the sample. In all other cases if you use one in this field , readers and writers will try to write on the border between samples and buzzes will be heard.1NoOfSamps*96&x m``&ay mThis value should match any memory readers or writers Total number of samples. This represents the total number of sample in time that it will take for the output to ramp from minus one to plus one , and also the total number of samples (memory cells) in a memory reader or writer. This is a Ramp Generator optimized for use as an index for memory readers and writers. When a logic value of one present at the "CountUp" input , the output starts to ramp up one step per sample cycle (as long as the "NoOfStepsUpwards" field has the value one). If a gate to trigger module is used in the CountUp input and the output is fed to the index of a "StepMemoryWriter" module, this can be used to write single words into ram at will (so long as the NoOfSamps values in the two modules match). PeteJohnstonsDSPMods Ver 56Up/Down Counter;a? "&cl&vq*`+-0;`Up/Down Counter$`&al$`9)GateToTrigger.6GateToTrigger???;c?"$b7Input`?96&f&nt? "&sd&tl*`Oscilator-0;`AsLogic$`&od$`*a3! | maxAmp LoVal HiVal | maxAmp := SignalProcessor maximumAmplitude. HiVal := maxAmp. LoVal := 0.0. LoVal :=?PlusAndMinusOne true: (maxAmp+1) false: 0. HiVal :=?Invert true: LoVal false: HiVal. LoVal :=?Invert true: maxAmp false: LoVal. self initialValueAt: 0 xPut: HiVal yPut:LoVal. self initialValueAt: 1 xPut: 0 yPut: 0. &`GateToTriggerkym1=`" `@D@D@D@D@D@D@D|``aa$ad" `|yDIDIDI@A@A@A@Appaa$ad$d14446&aax m&aaEnter a name for this Sound.1PlusAndMinusOne*96&y  s``&aay mWhen this value is greater than zero, the output goes from -1 to +1. If not the output goes from 0 to 1.1%&&6&``&xma1Invert*96&xm``&x  sy mWhen this value is greater than zero the output is inverted as per logic values not analogue. i.e. 1 becomes 0 and 0 becomes 1 (assuming PlusAndMinusOne value is low).This module generates a one sample wide pulse every time the input goes from zero (orbelow) to anything above zero. It converts wide pulses to thin pulses. It can also be used as a one direction zero crossing detector PeteJohnstonsDSPMods Ver 56GateToTrigger;a? "&sd&xp*`+-0;`GateToTrigger$`&sd$``ConstantSoundnname:value:ResetRecordFromStart`!StartPoint *(48000*10)a6CountDownRecordBackwardsa6CountUpHotAndLazyMessageSenda2:8;$aContinueRecord`48000*10*!SlowRecord? "&{m&kr*`+-0;`SoundToGlobalController4$`&nm$`RecPosKymaParameterStringbstring:specials:units:bindings:(L/2)+0.5;a?b)? "&{m&kr*`+-0;`mute$`&nm$`*a!``? "&{m&kr*`+-0;`Mixer60$`&nm$`*b)48000*10`*}<l<p5`6g# `?}SuperSample gname:frequency:gate:sample:setLoop:loopStart:loopEnd:loopFade:reverse:start:end:fromMemoryWriter:attackTime:releaseTime:scale:Sample12defaultPlayBackTable`a`a+a/aoa`26mute;b?;'? "&{m&dp*`+-0;`mute$`&gm$`*a' HearInput7`!`3 `) `?;&? 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