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Author | Topic: Vocalize | |
BardetSamy Member |
![]() ![]() ![]() Hi, My next work with the Kyma is a bit difficult... i must make a monkey talk ![]() The last days i began trying the memory writer to make something like JED do on his site with a camera's sound ( http://jedsound.com/blog/?p=18 ),but without success. I don't manage to vocalize a sound of a monkey like that with the memory writer, but i think it's the more realistic way to do it... If someone have an idea ? Thanks ![]() Samy IP: Logged | |
SSC Administrator |
![]() ![]() ![]() What kind of monkey? IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Hi, Thanks for reply SSC Best regards, Samy IP: Logged | |
robertjarvis Member |
![]() ![]() ![]() Have you checked out the ModalFilter Prototype? IP: Logged | |
SSC Administrator |
![]() ![]() ![]() Does it have to have recognizable words? Or just expressive pitch? For recognizable words, you might try the RE analysis. But you would need some screechy, broad band sounds from the monkey as input to excite the filter. IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Hi, Thanks robertjarvis for the idea but what is this new prototype again ? SAmy [This message has been edited by BardetSamy (edited 05 October 2010).] IP: Logged | |
SSC Administrator |
![]() ![]() ![]() I would be happy to try some experiments if you have some samples of the monkey cries that you could share. IP: Logged | |
BardetSamy Member |
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![]() I will send the monkey samples tommorrow. Thanks
[This message has been edited by BardetSamy (edited 07 October 2010).] IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() My investigation continue... I saw the image with the monkey and the good news is that he don't speak really, he have some expressions laugh, angry, etc... So i will try different approach for that. IP: Logged | |
SSC Administrator |
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BardetSamy Member |
![]() ![]() ![]() Thanks !!! I begin to understand this way to use the spectra analysis... it's fantastic. I tried with other spectra, i will post some results ![]() I will try some expressive sounding utterances. Samy IP: Logged | |
dieffe Member |
![]() ![]() ![]() Hi I'm working on something similar: I'm trying to vocalize the trump of an elephant. I tried different approaches, and by far, with SOS I get the best sound quality. With the Quasi-Harmonic analysis and the oscillator bank, I get lots of artifacts (I'm quite sure that I'm doing something wrong with the analysis). I tried the TAU (and I found that the TAU can give me all the flexibility I need, morphing and twisting the sound) but the quality is really not on pair with the SOS, it sounds much thinner. I'm doing something wrong with the PSI analysis or SOS is the best way to go? Any tips to improve the expressivity of the elephant's trump? how could I make it morph between more than two sound (with SOS)? thanks in advance (and sorry for the newbie questions) davide IP: Logged | |
SSC Administrator |
![]() ![]() ![]() Do you have an example of the elephant you could upload here? If it is inharmonic and includes noise elements, then the quasi harmonic analysis and TAU will have artifacts (they work best on harmonic signals). IP: Logged | |
photonal Member |
![]() ![]() ![]() what about getting the elephant to produce a bit more 'umph' or presence in its call? IP: Logged | |
dieffe Member |
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I'm trying to make the elephant angry, than i become a pain in the neck for the actors, than steal a bag, etc (it's a slapstick comedy). It already works with the sound editing alone, but I'm trying to improve the "acting" of the elephant, making it more funny. I like the idea to give it a little "humpf".. have to try something... with the SOS, now I can gracefully pitch up and down an have a nice time stretch( and make the elephant performance a bit more alive), but I'm looking forward to other things to try thank you to all davide IP: Logged | |
BardetSamy Member |
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That's a great zoo topic ![]() Sorry for this long silence, but each time i want to explore more Kyma a new job arrives... Thanks again SCC, your sound works great !!! Can it be possible to manipulate the !Keytimbre parameter of the eraser pen, i mean , perhaps smaller amplitude or drived by a voice... So i tried with this new experience which is about the frequency, amplitude tracking of a voice to make the monkey speak. You can find an example attached. It's not the best sound ever... the sample of the monkey follow very well the amplitude of the voice. I can modulate the frequency with my voice but it's not very simple... It would be kind that instead of following only the frequency it could following the vowels formants... perhaps a stupid question ? I don't know how it can be more close to the voice... Thanks dieffe for the idea of SOS, i will try this now. Best SAmy [This message has been edited by BardetSamy (edited 11 December 2010).] IP: Logged | |
BardetSamy Member |
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After a long period without Kyma ( it was horrible ), i'm back to explore again the world of sounds !!!! "This patch allows to adjust the IN and OUT of a sample loop while I’m changing the rate. Kyma records the loop segment at each BPM (adjustable) in the RAM and as the IN and OUT move constantly, I can dial on any part of the sample and make the sound vocalizing." but without success So if someone can explain some details to me, it would be a pleasure Samy [This message has been edited by BardetSamy (edited 13 April 2011).] IP: Logged | |
CharlieNorton Member |
![]() ![]() ![]() Hello Samy I have a few vague ideas but before I explore them I need a bit more context? Is there a script for the monkey? Does the monkey have actual words or is it supposed to communicate in utterances/implied meaning? How long is it? Will you have a video to work to? I can see two main approaches. A) Take a human voice and manipulate it with monkey formantz/frequencies or B) Take recordings of monkeys arrange them to the video so they inflect and sync, then vocode or morph the speech to intelligence. The big challenge is the amount of dialogue that needs creating. If it is long, then finding some real time way to act/perform the speech would be helpful. If there is only a limited amount of dialogue then you could possibly sculpt each segment in TAU or create analysis of each segment. I think the realities are thus: To pull this off you need A) The finished video B) whole load of human attempts at the vocalisation/speech C) Bucket full of monkey recordings D) an epic amount of time. This does sound like an interesting but formidable challenge. Charlie IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Thanks Charlie for the reply ![]() I will explain a little more for help : but i've tried to morph them in the Tau editor but without success and the It's a very interesting challenge and i would like to show the Best, Samy [This message has been edited by BardetSamy (edited 14 April 2011).] IP: Logged | |
CharlieNorton Member |
![]() ![]() ![]() Samy, Ok so if we consider Tau morphing for the moment as a focus, my thoughts lead to this: In my experience of morphing, there are two ways of achieving results, A) morphing completely between two sources. In my opinion, this does not have the subtlety even at a half way setting. B) Experiment with the sounds and find one that allows you to morph the frequency, time, formant etc independently, it is thought careful experimentation and combination of parameter selection that you might find what you are looking for? Formant of the human, yet the frequency of the monkey or the other way around? See what I am getting at? You may have considered this before..... Good Luck Charlie IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Charlie, Thanks for your "encouragement" It's true that the complete morph between 2 samples is not simple... Best, SAmy IP: Logged | |
SSC Administrator |
![]() ![]() ![]() Hi Samy, I wonder if your attached example might sound more animal-like with a continuous keyboard.? I tried playing your resynthesis from Kyma Control, but I think it could be even more expressive using the Wacom tablet or a Continuum (since they both have continuous amplitude control as well as pitch). This example is not great, but I think it might get a little closer to speech-like sounds when you can have continuous pitch glides in addition to some discrete steps? IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Hi SSC, Wowww !!!! How do you manage to this ??? It's my sound with the Wacom tablet ??? Greats Thanks SSC, SAMy [This message has been edited by BardetSamy (edited 16 April 2011).] IP: Logged | |
BardetSamy Member |
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Excuse me SSC but i don't understand this words : "I think it might get a little closer to speech-like sounds when you can have continuous pitch glides in addition to some discrete steps? " i really need to make it talk like you did , but each time i try it with the wacom tablet it loose the attack... Thanks again for your help, Best SAmy IP: Logged | |
SSC Administrator |
![]() ![]() ![]() ![]() ![]() (In answer to your question, I was just suggesting making short pitch glides with some stops and gaps to imitate speech. Regarding losing the attack, do you have an envelope on the resynthesis? It might be that the attack on the original source is naturally slow so that you do not hear it reach the voiced part when you do short gestures on the Wacom? ) IP: Logged | |
BardetSamy Member |
![]() ![]() ![]() Thanks SSC, Yes, he's hilarious this monkey... I'v tried again with the wacom tablet and with my resynthesis of monkey and a nooby question comes suddenly : what can give me more to play a resynthesis instead a sample ? ( in that case of a small sample ) I love the Tau Player. Best, Samy [This message has been edited by BardetSamy (edited 01 July 2011).] IP: Logged |
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