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Author | Topic: parameter morphing |
Gareth Whittock Member |
![]() ![]() ![]() hi, Do you think it would be possible to incorporate a parameter morphing function into Kyma whereby it would be possible to gradually move from one preset to another over a period of time? I'm thinking particularly of granular processing here since two patches often sound completely different. I often find myself wondering what/where the critical changeover in sound is. Gareth IP: Logged |
SSC Administrator |
![]() ![]() ![]() Yes, we intend to add such a feature. For now, you can achieve similar results by smoothing your controllers. For example, if you have a Sound parameter controlled by !Density, you could use: !Density smooth: 10 s to make the change take 10 seconds. Then you can select presets from within the VCS to smoothly move from one preset to the next. (You do need to add the "smooth: 10 s" to every controller.) IP: Logged |
Gareth Whittock Member |
![]() ![]() ![]() Cheers, Gareth IP: Logged |
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