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Author Topic:   !KeyPitch and replicator
cristian_vogel
Member
posted 22 June 2007 11:30         Edit/Delete Message   Reply w/Quote
When I try and use the replictor, i want to put !KeyPitch in the 'DoNotChange' but I get a 'Message not understood' error..

i don't understand why?

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SSC
Administrator
posted 22 June 2007 13:30         Edit/Delete Message   Reply w/Quote
This message shows up because !KeyPitch has units (nn) included with it (behind the scenes). It has been fixed now (and will show up in next software update). In the meantime, you could get around it by changing your Sound to use !KeyNumber nn in place of !KeyPitch. Then use !KeyNumber in the DoNotChange field.

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