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Author | Topic: waveset transformation (reversal) | |
flo Member |
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herewith the sound example for this transformation method. Please see my earlier message for some additional explanation. Sorry, almost forgot this, hence the delay. Best, Florian IP: Logged | |
jesges Member |
![]() ![]() ![]() Hello interesting link: http://www.bath.ac.uk/~masjpf/CDP/trnsform.htm Jesus IP: Logged | |
jesges Member |
![]() ![]() ![]() ... and Kyma?? After carefully reading the paper of the above link I see comments about NC = GSHC + K
IP: Logged | |
RXB Member |
![]() ![]() ![]() I'm sure that the reason why Kyma does not appear in the above article is because Wishart is talking primarily about his work, both its origins and its derivatives. For instance, Wishart began working at IRCAM, and SoundMagic is a set of third-party plug-ins that implement many of the sound design processes that Wishart created or developed for the Composers' Desktop Project ("CDP"). Also, the GRM Tools do work in real time. I do not understand your use of the term "democratic". I am second to none in my admiration for Kyma and its developers, but it is difficult to call a system whose base price exceeds $3,500 "democratic", especially when compared to the CDP system, which was developed precisely to democratize electroacoustic music composition, and which costs only few hundred dollars, at most, depending upon the options one selects. As the article makes plain, at the time that CDP began to take shape, non-academically affiliated electroacoustic music composers in the UK had very few options or access to resources. Therefore, there was a need to develop a low-cost home-based system. CDP fulfills that criterion admirably, and, as I can attest, is a system of extraordinary power. Although it is non-real time, with a few exceptions ("Brassage" comes notably to mind), the CDP processes compile very quickly on a reasonably powerful computer. I would also remind you that, for those who can afford only a basic Kyma system, their real-time options are somewhat limited, as well. In sum, I use both Kyma and CDP, and always shall, and I do not mind the practical real-time limitations that each imposes in its own way (my Kyma system is a basic one), at all. when asked to give a recommendation for a sophisticated sound design system, I aways recommend Kyma when money is no object, and CDP when the individual is on a limited budget. IP: Logged | |
oivindi Member |
![]() ![]() ![]() People should also note that CDP is *finally* available for OS X: http://www.bath.ac.uk/~masjpf/CDP/ I will receive a beta test copy next week, and I'm quite excited. IP: Logged | |
RXB Member |
![]() ![]() ![]() quote: Yes, I ought to have mentioned that, as well. My copy is scheduled to ship on the 21st, and I eagerly antcipate it, as well. I simply hope that the Sound Loom GUI behaves better on OS X than it has on Windows. My understanding is that the Sound Shaper GUI will likely never be ported to OS X, or, if it is, then it shall be a very cut-down version. IP: Logged | |
jesges Member |
![]() ![]() ![]() Yes RXB, you are right. After reading all the web page now I understand better. The adjective REALTIME it's very important to me. Regards, IP: Logged | |
RXB Member |
![]() ![]() ![]() First, apologies to Flo for our having hijacked this thread somewhat. I have not yet downloaded and tried your sound, because I am awaiting the arrival of CDP for OS X, and would like to compare waveset transformations in the two. In the unlikely event that I have anything helpful or useful to say, I shall post it! Jesus: I preface what follows by stating that the aim of my original post was not to argue, but to present and explain an alternative perspective. Please read what follows in that light.
quote: That would apply to any commodity that is for sale in a market economy, though, would it not? At any rate, I do understand your perspective, and I agree with it, so far as it goes, but, I can only repeat my point that low-cost music-making tools are inherently more democratic than higher-cost tools, and that not-for-profit organizations that produce tools specifically to make them available to a wider group of users are inherently more democratic than commercial organizations, whatever their size. This does not, of course, mean that one is "better" than another. If, however, your point is that tools designed for the home studio-based composer, whether they be Kyma, CDP, Wave Warp, etc., encourage a more democratic framework for music-making than that which existed during the bad old days, when such institutions as universities and government-funded radio stations acted as gatekeepers to all the important equipment needed to produce electroacoustic music*, then I completely agree with you. *(Think of the shameful instance of the Columbia-Princeton Electronic Music Center's turning the brilliant but "unlettered" composer Tod Dockstader from its doors during the 1960's)
quote: I'm not complaining about the price, either, but, again, see my previous point regarding not-for-profit groups that produce musical tools.
quote: I agree completely.
quote: "Very quickly" is subjective, I suppose, but my point is simply that I, myself, do not suffer from the lack of real-time capability in the CDP system. I can see, however, that real-time capability is very important to you, and, of course, that is fine. I suppose that my true objection is to a point in your original post, where you suggest that real-time is necessary for musical composition, although it is not necessarily a requirement for sound design (To me, the lines between sound design and musical composition are so blurry that they do not exist, really). Now, of course, I am not certain how you define the word music, or whether you would consider what I do to be music ;-), but I can state that lack of real-time feedback has never hindered my compositional activities, and it obviously hasn't hampered Trevor Wishart's!
quote: Real time is not so important to me (although of course I enjoy it, or I would not own Kyma!), but compilation speed of non-real time processes is important, too.
quote: I have not explored this feature, so I cannot say, but I want to be clear that I have never suggested that Kyma does not have unique capabilities. I stated that, if one has only a basic system, then not all of these real-time capabilities are available to the user.
quote: Of course, that aspect of music-making does not exist in a non-real time system. There are, however, things that one can do in CDP with breakpoint files, for instance, that equate to this, as well as provide unique effects in their own right.
quote: Of course, this is a possibility, but it involves considerable additional expense, and, again, my point is that such expansion cards are necessary in order fully to exploit Kyma's real-time potential. In closing, I should state--in case it is not obvious--that I see merit to sound creation using both real-time and non-real time tools. Each achieves effects that the other cannot. So, for me, it is not a question of "either/or", but "both/and". However, for those such as yourself, Jesus, who prize real time above all, you are certainly correct: Kyma is the finest real-time sound design workstation in existence. I am delighted to be fortunate enough to own one. I hope that, in time, Kyma shall become my primary sound creation and compositional tool, but I know that it shall never be my only tool. IP: Logged | |
jesges Member |
![]() ![]() ![]() Me too, my apologies to Florian "...when such institutions as universities and government-funded radio stations acted as gatekeepers to all the important equipment needed to produce electroacoustic music*, then I completely agree with you." Yes that's the point. "...I suppose that my true objection is to a point in your original post, where you suggest that real-time is necessary for musical composition, although it is not necessarily a requirement for sound design (To me, the lines between sound design and musical composition are so blurry that they do not exist, really)" Music, to me, it's a language. When I speak I can't imagine to wait to understand what I finish to say. When we speak our language are in interaction with our thinking, we dont need time to understand. This is why we express our emotions very well speaking. Can you imagine Van Gogh waiting to render a brushstroke? If you think Kyma like a tool you have only a little part of this great workstation. Capytalk implies realtime, not only that you have access to the parameters in the VCS, this is the consequence but not the cause, and this is very important to understand. Regards IP: Logged | |
RXB Member |
![]() ![]() ![]() Jesus:
quote: I think of the poems I have written, of the endless revisions, of final wording and structures that bear almost no resemblance to the one with which I began.... There is something very "non-real time" about serious literary creation, to me. I see no reason why music should be different.
quote: For some, and quite clearly for you, it is, but that is not necessarily the case for everyone.
quote: I will confess that I cannot follow your points here, because I have not yet reached that part of the manual! Lol. I shall have to take your word for the real-time power that CapyTalk introduces, because I really know little about it yet. Unless I have missed something very obvious, however, I do know that expansion cards have everything to do with exploiting fully the real-time capabilities of the TimeLine. For the rest, we shall simply have to agree to disagree regarding the unquestionable superiority of real time, as opposed to non-real time, music creation. I repeat: If real time is what you need, then Kyma is your instrument, no question about it. I love it, myself. I still contend, however, than not everyone needs it quite to that degree, and that, from my perspective, such tools (or musical instruments, if you prefer) are not necessarily superior in every respect to a powerful non-real time system such as CDP. I will also never agree that real time is necessary to compositional fluency. It is fortunate that I do not have to argue the point, as there are any number of compositions in Csound or CDP that prove it for me. In sum, with regard to real-time and non-real time systems, for me, as I mentioned, it is not a question of "either-or", but one of "both-and". To each his own, though. I wish you the best in your work, and thank you for the interesting discussion.
[This message has been edited by RXB (edited 18 June 2005).] IP: Logged | |
jesges Member |
![]() ![]() ![]() Yes I'm with you, this is a very interesting discussion. One final word for thinking, maybe I'm wrong... Good conversation, thank you Jesus IP: Logged | |
oivindi Member |
![]() ![]() ![]() quote: For those who read the original post: Turns out a major mistake had been made to the initial configuration of Sound Loom for OS X, but a simple solution made it work like it should - at least graphics-wise. Now to the actual sound mangling beta testing... ;O [This message has been edited by oivindi (edited 12 July 2005).] IP: Logged |
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