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Author Topic:   Record & Waituntil
patrik
Member
posted 11 August 2010 08:31         Edit/Delete Message   Reply w/Quote
Hello!
I have problems combining waitUntil sounds in a timeline and recording any amount of time to disk.
My recordings alway stop at the first waituntil object. How can one record to disk independently from the progress of the timeline??
THanks a lot,
patrik

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SSC
Administrator
posted 11 August 2010 11:39         Edit/Delete Message   Reply w/Quote
There's a trick you can use to record a Timeline containing WaitUntils. On an unused track, put a Sound that does do anything (for example a Constant whose value is 0), and stretch out its duration to the maximum possible duration of your Timeline INCLUDING the time waiting for WaitUntils. This will trick Kyma into allocating a larger-than-needed amount of memory for recording the Timeline (and you can interrupt the recording when you are finished playing the Timeline).

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