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Author Topic:   consonants/vowels
flo
Member
posted 01 May 2010 07:39         Edit/Delete Message   Reply w/Quote

Hi,

I have a question re the unvoiced technique: is the opposite (voiced -> only the vowels) also possible? Is it possible to extract them somehow?
And another thing: is it possible to integrate spectral timestretching to it, so that you can stretch only the consonants or only the vowels?

Thanks.
Best,

Florian

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SSC
Administrator
posted 01 May 2010 23:38         Edit/Delete Message   Reply w/Quote
In the Tau editor, you can select just the voiced (the button on the top that has a sine wave on it) and then click the X2 button to slow it down successively by half speeds.

Tau Editor

[This message has been edited by SSC (edited 01 May 2010).]

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flo
Member
posted 02 May 2010 09:15         Edit/Delete Message   Reply w/Quote
ok, there you can switch it on and off, but what if you want to make transitions (from normal to
the voiced part) or if you generally want to use it interactively somewhow? Is there a way to realize
this with normal sounds?


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pete
Member
posted 03 May 2010 07:09         Edit/Delete Message   Reply w/Quote
Hi Flo

A little off subject, but just for clarification. There is a misconception the voiced and unvoiced is the difference between vowels and consonants, but its not quite that simple.

All vowels and voiced but all consonants are not necessarily unvoiced. The sounds of the following letters are normally long voiced.
A E I O U L M N R V W Y Z

The following are normally short voiced.
B D G J

The Following are normally long unvoiced.
F H S (SH)

and the following are normally short unvoiced.
C K P Q T X (CH)

Vowels and normally open mouthed long voiced sounds.

I'm probably stating the obvious here but it is sometimes good to clarify.

Pete

P.S another interesting point is that M and N are basically the same sound but it is the transition to the following vowel that is the give away as to which one it is.

also

G is the voiced version of C or K
B is the voiced version of P
D is the voiced version of T
J is the voiced version of (CH)
Z is the voiced version of S
V is the voiced version of F



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flo
Member
posted 03 May 2010 11:45         Edit/Delete Message   Reply w/Quote
Hi Pete,

thanks for clarifying and reminding me again. I'm aware of this (working at an institute for linguistics i should be) but i forgot or ignored it, because i was focussing on the transition idea. I like this "unvoiced sieve". Would it be possible to do the same thing with
voiced sounds? (that is slowly sieving out the voiced parts)

Best,

Florian

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SSC
Administrator
posted 04 May 2010 15:43         Edit/Delete Message   Reply w/Quote
One approach is to combine something that gives you only the voiced (or only the unvoiced) parts of the signal with something that gives you a 'noise gate' effect.

For example, say you have a signal with only the unvoiced parts coming through. You could put an amplitude follower or peak detector on it to get the amplitude envelope of the unvoiced parts. Let's call this !Amp (which you could get by feeding your envelope into a SoundToGlobalController).

Then you could use (1 - !Amp) in the Scale field of a Level on your original signal. If !Amp is full-on maximum volume during the unvoiced parts, then you have something that would attenuate the unvoiced parts.

To achieve the controllable attenuation of unvoiced parts, you would add a scale factor to !Amp so you could increase or decrease its value until you get attenuated (rather than completely silenced) unvoiced parts. For example:

1 - (!SieveCtrl * !Amp) clipTo01

where the range of !SieveCtrl is something like 0 to 5.

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