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Author Topic:   Automating Snapshots
garth paine
Member
posted 29 November 2000 20:17         Edit/Delete Message   Reply w/Quote
I have some sounds for which I have made a number (say 12) snapshots that i like. I am interested in being able to call these snapshots remotely from a sequencer, and am therefore wondering how this might be achieved. Can I do something with MIDI? I can;t see anything in the manuals about this approach.

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SSC
Administrator
posted 30 November 2000 10:42         Edit/Delete Message   Reply w/Quote
quote:
Originally posted by garth paine:
I am interested in being able to call these snapshots remotely from a sequencer, and am therefore wondering how this might be achieved. Can I do something with MIDI?

You can step through the snapshots using the up/down arrows on your computer keyboard or using the push-button/rotary on a MotorMix. But there is not yet a way to link snapshots with, say, MIDI patch changes. If you always want to go through the snapshots in the same order, you could put the Sound into a timeline, put all parameters into record mode, step through the snapshots, put WaitUntils above each change, and link the WaitUntils to some kind of MIDI event (like keydown or a specific MIDI pitch).


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Gareth Whittock
Member
posted 01 December 2000 00:09         Edit/Delete Message   Reply w/Quote
If you're using the compiled sound grid, program changes may be confusing. How about bank changes instead - or even user definable parameter input? It just occurred to me that assigning a midi foot pedal to patch changes could be interesting

Gareth

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Graham Breed
Member
posted 01 December 2000 13:57         Edit/Delete Message   Reply w/Quote
You could have a meta-VCS with faders to move between different presets. And then, when you've found some meta-settings that you like, you can have a meta-meta-VCS to move between them!

The possibilities are endless!!


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garth paine
Member
posted 01 December 2000 16:31         Edit/Delete Message   Reply w/Quote
Thanks for your replys. The timeline solution interestes me, but my idea had been that I wanted to go through them in a random improvised manner in performance - they form just one layer of the performance - Sooo this raises the issue of non linear time lines - could one have elements of a time line that use WaitUntils, but the wait untils are allocated a MIDI note or Prog.Change and so in live performance one could skip around the time line in a random order??? - that would fix my problem and would open up the time line for other live applications.

quote:
You can step through the snapshots using the up/down arrows on your computer keyboard or using the push-button/rotary on a MotorMix. But there is not yet a way to link snapshots with, say, MIDI patch changes. If you always want to go through the snapshots in the same order, you could put the Sound into a timeline, put all parameters into record mode, step through the snapshots, put WaitUntils above each change, and link the WaitUntils to some kind of MIDI event (like keydown or a specific MIDI pitch).Originally posted by SS:
[b][/b]


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