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Author Topic:   Anti-aliased lines
tuscland
Member
posted 14 July 2006 05:27         Edit/Delete Message   Reply w/Quote

Picture1.zip

 
Hi,

I don't use Kyma on my Mac that much because I have a fixed setup with a desktop PC running Windows XP.

I tried Kyma X.36 on a PowerBook G4 1.67 Ghz running Mac OS X 10.4.7 and the lines connecting prototypes were not anti-aliased.
I have heard the the combined update for 10.4.7 had an OpenGL bug, so I am going to reinstall the delta updated on top of it to see if it has updated OpenGL drivers ...

Please take a look at the attached file for more info (picture inside zip file).


Cheers,
Cam

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tuscland
Member
posted 14 July 2006 06:52         Edit/Delete Message   Reply w/Quote
no the delta update with the supposedly good ati opengl drivers doesn't help having anti-aliased lines ...

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SSC
Administrator
posted 18 July 2006 20:54         Edit/Delete Message   Reply w/Quote
Tried to fix this in the upcoming update. It appears that not all Mac OpenGL drivers support antialiased (or smooth) polygons.

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tuscland
Member
posted 19 July 2006 02:43         Edit/Delete Message   Reply w/Quote
Apple pretends, they have the best OpenGL implementation, but it doesn't seem so ...

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