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Author | Topic: Sitting in a CrossFilter | |
tuscland Member |
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I am having fun playing with the CrossFilter. But that doesn't work. I have attached an archive of my sound. Please could you tell me what's wrong with that sound? By the way, I forgot to mention I was using 3 expansion cards, which makes a sum of 10 DSPs.
Camille IP: Logged | |
keph Member |
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try using the FeedbackLoopInput/Output pair for these kind of things. attached is a modified example, note that you'll have to drop the feedback input level otherwise it will overload the feedback network. [This message has been edited by keph (edited 06 August 2005).] IP: Logged | |
tuscland Member |
![]() ![]() ![]() Thanks keph, that's great. I am happy to have learned that the MemoryWriter scheduled the sounds on one processor. Now that I read the documentation, it makes sense. IP: Logged | |
jdg Member |
![]() ![]() ![]() ah thx! i didn't know that either.. i've tried somethign similar but gave up as i thought i need to keep reading the docs ![]() IP: Logged | |
pete Member |
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Love the sound . I've added a compressor in the feedback path to regulate it (stop it overloading or dieing away). Pete IP: Logged | |
tuscland Member |
![]() ![]() ![]() Hi Pete, Thanks for your contribution! About the sound: I heard about Alvin Lucier's "I am sitting in a room" in the Tweaki. So I bought the record, being curious to know what effectively would give the idea of recording multiple generations of a recorded voice in a room. I wondered which reverb or processing could actually produce the same vocoding effect in the digital realm. I believe the CrossFilter a start, but I need to fine the correct impulse response in order to have to correct "vocode-alike" resonances ...
IP: Logged | |
pete Member |
![]() ![]() ![]() Hi Camille With regard to the vocoder sound, I wonder if you could cut out a bit of the original recording and post it so that I can hear what you mean. One thing to note with your sitting in a crossfilter is that if you leave the sound running for half an hour or so you end up with the sound of just a few continuous sine waves. These are all the sine waves that are common to both the impulse and the signal (of course averaged out over each signals duration), so maybe an impulse with a much fuller frequency responce ( more white-noise-like) may make the input signal more transparent and give this vocoder type effect. Pete. IP: Logged |
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