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Author | Topic: random triggers in Timeline |
Bill Meadows Member |
![]() ![]() ![]() I am using this construct: 1 randomTrigger: 0.5s in a Sound and it works fine. When I put the Sound in a Timeline, it works until the cursor gets to a "WaitUntil" Sound. How can I create random triggers in a Timeline while it is stopped at a "WaitUntil" Sound? IP: Logged |
SSC Administrator |
![]() ![]() ![]() The randomTrigger: expression relies on !LocalTime which stops at a WaitUntil. Instead, you could use an expression that relies on !RealTime. For now, you could paste this code into the Gate or Trigger parameter field of your Sound: code: I'll change the internal implementation of randomTrigger to use !RealTime so you won't have to use this verbose way of doing it in the future. IP: Logged |
Bill Meadows Member |
![]() ![]() ![]() That works - thanks. IP: Logged |
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