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Author | Topic: Data via OSCulator into Kyma | |
photonal Member |
![]() ![]() ![]() I'm trying to feed data via OSCulator into Kyma, however the data does arrive in Kyma as expected - i.e. the values are wrong. Perhaps it has something to do with using 'Kyma Ext' types and e.g. 'WiiPitch' or 'WiiRoll' values? Perhaps these values have some intrinsic scaling associated with them? For example, a value of +3.73 arrives as 6.46 in Kyma (as indicated in the VCS) Has anyone had any similar issues? I'm trying to pin down whether I'm making a mistake or if there is an issue with OSCulator or Kyma. IP: Logged | |
photonal Member |
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The values hitting Kyma should be alternating -0.5 and 0.5, however Kyma shows values alternating from -2.0 and 0.0. Anyone have an idea where the problem might lie? Thanks in advance! [This message has been edited by photonal (edited 14 April 2011).] IP: Logged | |
photonal Member |
![]() ![]() ![]() After trying out another Continuous Controller (Cam's advice!) this now works fine! IP: Logged |
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