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Author | Topic: 2x Wiimotes | |
photonal Member |
![]() ![]() ![]() My son has started druming lessons and yesterday thought to build a virtual *air-kit* using two wiimotes and a balance board to act as the kick drum controller. Each individual drum works - the different wiimote channels are interpreted correctly via OSCulator in Kyma. However, when I try to merge them all into one kit, the wii signals merge into just one channel. Does anyone have an idea how to address the different wii channels in Kyma (or in the VCS)? IP: Logged | |
SSC Administrator |
![]() ![]() ![]() If you insert a number into the Pen control nameS, for example !PenX -----> !Pen2X you can differentiate the copies from one another. Have fun! IP: Logged | |
photonal Member |
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attached is the *AirKit* and OSCulator patch - be warned though, using this drum kit is *more* exhausting than normal drumming!! For example, the Kick is triggered by jumping up and down on the balance board (but is quite funny to use!) IP: Logged |
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