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Author | Topic: Reverb Body Plus | |
pete Member |
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If you put the RevTime to 0.999 it will retain most of the sound. Then when you move other parameters very slowly it will produce new sounds that were not part of the original. By waiting, sounds can often evolve with very little input. As a reverb body, it suffers form not having a very good damping and eq would need to be added to make it more usable. It requires a lot of DSP but a PACA can do it with it's eyes closed. If you do not have enough DSP you can reduce the Number in the replicator module. enjoy Pete IP: Logged | |
SSC Administrator |
![]() ![]() ![]() Would make a great background for a space vehicle and building up tension! IP: Logged | |
cristian_vogel Member |
![]() ![]() ![]() really nice design , thanks [This message has been edited by cristian_vogel (edited 23 June 2009).] I like this ((!Rand nextRandom)*!Rand) how it chooses a nextRandom just because !Rand has been changed, regardless of going back to zero ( usually I would reach for a hasChangedInLast: message! ) - very useful to know I tried ((!Rand nextChaotic: 0.89)*!Rand) in the delayScale fields - I had various attempts at the damping, ( using memory writers and even trying to 'hack' at the delayline wavetables) but without internal lpf or hpf on the feedback loop inside the Delay sound, seems virtually impossible to keep it sounding natural [This message has been edited by cristian_vogel (edited 23 June 2009).] IP: Logged |
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