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Author | Topic: performance tracking question |
phillipm Member |
![]() ![]() ![]() I would like to have a sound that monitors a player and triggers some bit of programming whenever the player sustains *any* single note for a specified length of time ... something like 2 seconds, perhaps. (I've done things like this using a volume threshold or when a *specific* pitch is played or held for a certain duration. But not something that's this "open.") IP: Logged |
SSC Administrator |
![]() ![]() ![]() You could experiment with sameForLast: or hasChangedInLast:. If you open the Capytalk reference (ctrl+shift=H) you'll find some examples. Let us know if one of these looks promising. IP: Logged |
phillipm Member |
![]() ![]() ![]() OMG... I actually figured out the solution on the basis of this little clue. Every once in awhile I think I just might actually be getting the hang of Capytalk and patching signal flow. I knew about "hasChanged..." but had no clue about how to work it into this patch. But I was able get "sameForLast" to work once I got the jittery frequency tracking under control. Now I just need to figure out how to delay it shutting down too quickly ... or keep it from continuing forever ... once the player stops. [This message has been edited by phillipm (edited 20 July 2015).] IP: Logged |
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