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Author | Topic: pre-compiled timelines |
garth paine Member |
![]() ![]() ![]() Hi all I am doing an interactive dance work at the moment and am performing some parts of it in Brisbane, Australia next Tuesday - I have a number of timelines for the work and I want to swap between them quite quickly - they take a while to compile and I remember a while ago reading something about a temp file that was made when compiling and that one could place this in a grid, but a search doesn;t find this for me, so is this possible? is there any other way to speed the changes up in performance? I am using spatialization in the timeline and wait until functions etc - I would need the full GUI during performance - is this affected by using the grid? Thanks in advance, Garth IP: Logged |
SSC Administrator |
![]() ![]() ![]() Hi Garth, I haven't tried this out yet, but in theory it should work: * With the Timeline window in front, choose Compile to Disk... from the Action menu (careful not to choose the one right next to it: Record to disk...). Please let me know how it goes. Thanks! IP: Logged |
garth paine Member |
![]() ![]() ![]() Thanks for that suggestion - it does seem to do something - in that the DSP shows some activity, however I do not get VCS (GUI), and even TL's that use the Wacom do not respond, so I get no sound (all of them have wait untils at the start). Any other ideas? Cheers Garth IP: Logged |
SSC Administrator |
![]() ![]() ![]() Hi Garth, Did you experiment with choosing File>Open and opening the Virtual Control Surface? It may be possible to open it this way even when it does not open automatically. IP: Logged |
SSC Administrator |
![]() ![]() ![]() Yes, it works if you use the File menu to open the VCS before you play the Timeline (also if you open the VCS by hand after playing the Timeline). IP: Logged |
garth paine Member |
![]() ![]() ![]() Thanks for looking into this for me - yes it does work, however I did not find it any faster than just compiling from the timeline directly - I was looking for a way to speed up the transition from one patch to another in an interactive dance work. In the end we just made another action to cover the compile time. Cheers, Garth IP: Logged |
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