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Author Topic:   WaitUntil mysteries
phillipm
Member
posted 03 July 2013 00:43         Edit/Delete Message   Reply w/Quote

ForumQuery.kym

 
I'm having trouble determining where the optimal placement to put a WaitUntil is in the signal flow of my sound. The attachment has several attempts using a very modest patch; none of which are truly satisfactory. The ones that sound/work best give error messages in the "Status" window about recording written to the MemoryRecorder. The ones that get rid of the error messages have some sort of flaw or compromise in the actual audio output.

Any rule of thumb I should be learning? Should I just learn to ignore the error messages in the Status window, if the sound is actually OK?

=m.p.=

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SeanFlannery
Member
posted 29 July 2013 01:04         Edit/Delete Message   Reply w/Quote
Hey there,

a WaitUntil is usually used in a timeline to my knowledge. What were you trying to achieve with the WaitUntil in a sound?

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phillipm
Member
posted 29 July 2013 08:22         Edit/Delete Message   Reply w/Quote
I usually work on sounds first, then put them in a TimeLine. There were no differences in results when I put these sounds into a TimeLine, so I thought putting all the sounds into one file would be easier to deal with on the forum.

Even when simply testing a sound like a CrossFilter with a short capture time and a live input it's sometimes helpful to have a WaitUntil so the capture time doesn't expire between the time you start the sound and you start playing.

[This message has been edited by phillipm (edited 29 July 2013).]

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SSC
Administrator
posted 30 July 2013 16:32         Edit/Delete Message   Reply w/Quote
Hi Mark,

Another way to do this would be to paste your amplitude threshold Sound into the Capture field of the CrossFilter. That way, it won't start to write the Response until the amplitude threshold is exceeded (and you won't need the WaitUntil).

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phillipm
Member
posted 30 July 2013 21:39         Edit/Delete Message   Reply w/Quote
quote:
Originally posted by SSC:
Hi Mark,

Another way to do this would be to paste your amplitude threshold Sound into the Capture field of the CrossFilter.


Yes. That's what I did in the original sound. But then I wanted to create a TimeLine where the whole TimeLine would wait until the threshold was exceeded. And that's when things got wonky. I ended up dividing the sound into two TimeLine tracks, which works fine. ;-)

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