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Author | Topic: Trigger buffer recording | |
garth paine Member |
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I am using the attached sound in a quartet for singing bells. I have some reed switch triggers setup to allow us to control the buffer recording triggers (we have a small magnet taped to a finger) - however, I have tried this using CC's and MIDI notes and doen;t seem to get the responce from the patch I expect - I would welcome your suggestions Thanks, Garth IP: Logged | |
SSC Administrator |
![]() ![]() ![]() Hi Garth, Could you please give us a verbal description of how you expect the buffer recordings to behave? Thanks! IP: Logged | |
garth paine Member |
![]() ![]() ![]() Yes, sure, I am expecting to replace the contents of the buffer when the trigger is positive with a new 4sec recording of the incoming signal, which will form a file called rec01, rec02, rec03, rec04 depending on the input channel and the trigger. The recorded buffers then become the source fot the micro-delay manipulation while we continue to play over the top of that. Does that help??? Garth IP: Logged | |
SSC Administrator |
![]() ![]() ![]() A couple of things to try: * Try removing the ForcedProcessorAssignment to processor 1 (while leaving the others alone). I noticed (using DPS Status) that there was too much getting scheduled on processor 1 and it was running out of realtime when it didn't have to. * I noticed that there are SoundToGlobalControllers pasted directly into the Trigger fields of the MemoryWriters, for example !BellTwo is generating !fader2. I tried putting !fader2 *directly* into the Trigger field and it seems to work better that way. Please give these things a try and let us know whether it is working as expected. Thanks! IP: Logged | |
garth paine Member |
![]() ![]() ![]() Thanks for the suggestions - I'll check them out - just about to go away for a few days... re the SoundToGlobalControllers - I used these to ensure: If I place !Fader01/02/03/04 directly into the trigger field then surely I would need to trigger the record manually on the GUI, or are you suggesting placing the SoundToGlobalControllers into a mixer somewhere else in the sound and just calling the variable they control directly in the buufer record? Cheers IP: Logged |
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