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Author Topic:   SoundToGlobalControl
sm
Member
posted 07 October 2002 10:00         Edit/Delete Message   Reply w/Quote
2 thing are bothering me since some time.
1 - how do i do to represent values greater than 1 with a slider?
when i adjust the min/max/grid field to the values i want to see, the generated values are multipied with my "max" value.
otherwise the slider just shows values between 0 and 1
the numberbox shows the exact values though....but i wanna see whats going on.
2 - the graphical representation is actually not whats handed over as the value of the hot parameter represented. e.g. i have an lfo represented as fader with soundtoglobalcontrol. then i want to stop the lfo and adjust the lelvel of the lfo manually be moving the lfo´s representation.
but this doesn´t work because the data seems to be passed to the next object "behind" the lfo fader....

am i clear?
thanks
michael

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SSC
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posted 07 October 2002 11:23         Edit/Delete Message   Reply w/Quote
You are correct about the way the the SoundToGlobalController fader levels affect the resulting use of the control. I can suggest that you use 2 different SoundToGlobalControllers -- one for display and one for the real control.

SoundToGlobalController faders are "read-only", you cannot change them by manually moving the fader. One way to do this is to add a switch to the expression in the SoundToGlobalController:

(!ManualControl * !ManualFader) + ((1 - !ManualControl) * [LFO] L)

so that ManualControl switches between the manual fader and the LFO fader.

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sm
Member
posted 08 October 2002 05:23         Edit/Delete Message   Reply w/Quote
ok, that answers question #2.
thanks

but what about the size of the fader?
how shall i treat a generated fader to represent values between, say 0 and 10000?
michael

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SSC
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posted 08 October 2002 08:45         Edit/Delete Message   Reply w/Quote
If you change the scale in the VCS, you will need to divide the expression in the SoundToGlobal controller by that amount.

For example, if you scale the fader for 0-100, then the expression should be divided by 100 in the SoundToGlobalController.

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