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Author Topic:   Event Delay
flo
Member
posted 01 June 2002 13:06         Edit/Delete Message   Reply w/Quote
Hi All,

I would like to know how one can delay a !KeyDown-message in kyma?
Is there a special prototype for this operation (I looked for a kind
of "event-delay" in the prototypes section, but didn't find anything
on the first glance)? Or can you specify a delay-operation with capy-
talk (comparable with the smooth-function, maybe something like
"!KeyDown delay(ed): !DlyTime s")? I would like to assign this to
the trigger of a FunctionGenerator.
Thanks, Florian

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SSC
Administrator
posted 02 June 2002 11:24         Edit/Delete Message   Reply w/Quote
At this time, we do not have a delay function for events. You could, however, place the expression into a Constant Sound and feed the Constant through a Delay Sound and then paste the Delay into the Trigger field of the FunctionGenerator.

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sarth
Member
posted 07 June 2002 16:03         Edit/Delete Message   Reply w/Quote
my 2 cents:

a funtion delay would be quite useful to me when setting up controllers, as it would be a more strealined approach than the one I've had to take in the past.

-- Sarth


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SSC
Administrator
posted 07 June 2002 18:09         Edit/Delete Message   Reply w/Quote
I agree that an Event delay would be useful in many situations.

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sm
Member
posted 10 June 2002 04:29         Edit/Delete Message   Reply w/Quote
funny, i also wanted to know how to delay messages in kyma without going the expansive delayline way.
would be extremely beautiful (if not vital) to have such a function.

thanks
m

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