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Author | Topic: Replicator + Timeline + GlobalControllers |
Scott Member |
![]() ![]() ![]() I am finding that when I drop a sound in a timeline that has a Replicator, it suddenly ignores the Do Not Change command regarding all Global Controllers. These are easy enough to clean up in the VCS, but it is also causing the sound to max out it's use of an individual DSP leading to Out of Realtime problems. This only happens in the Timeline, though, and only to the Global Controllers. The sound works just brilliantly as a sound independent of the Timeline. IP: Logged |
SSC Administrator |
![]() ![]() ![]() Are these controls generated by SoundToGlobalControllers in the Sound itself? Or master controls drawn in the Timeline? IP: Logged |
Scott Member |
![]() ![]() ![]() They're SoundtoGlobalControllers embedded in the sound itself. IP: Logged |
SSC Administrator |
![]() ![]() ![]() Fixed! (in next release) Thanks! IP: Logged |
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