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Author | Topic: compiled timeline? |
ukuphambana Member |
![]() ![]() ![]() Is it possible to pre-compile timelines the same as Sounds, to be used in a compiled sound grid? The "compile to disk" option is available (i.e., not greyed-out) when using the timeline, but selecting it for me invariably results in an invitation to create a compiled sound called "atari3.kyc" -- which corresponds to a random sample file on my hard drive, I think. This happens irrespective of the timeline I'm actually working on at the time. On a somewhat related tangent, is it possible to convert a timeline into the Sound that actually plays when you run the timeline? This would be a handy way to (for example) use the timeline to quickly prototype some routings and combinations of sounds, but then convert the results to a Sound to do detailed work and tweaking in the flowchart. Also, this would give a way to do what I'm asking about in the first paragraph with two steps, namely: IP: Logged |
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