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Author Topic:   chaotic improv
oscilaris
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posted 19 November 2007 08:26         Edit/Delete Message   Reply w/Quote
is there a way to sync the multisample object from the chaotic improv patch (Sequencers/Sequencers/Chaotic Improv) with the !TimingClock from the host sequencer?

every help will be much appreciate.

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SSC
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posted 19 November 2007 18:51         Edit/Delete Message   Reply w/Quote
Suggest you create a SoundToGlobalController with Value set to:

(!TimingClock durationBetweenTriggers: 24) s bpm removeUnits

and GeneratedEvent set to:

!BPM

Then place it in the Mixer named 'Chaotic improv' so it generates a global BPM for the entire Sound.

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oscilaris
Member
posted 20 November 2007 12:48         Edit/Delete Message   Reply w/Quote
thanks for the support, that works perfect. but how can I get the start/stop message from the host to control the patch?

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SSC
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posted 20 November 2007 19:32         Edit/Delete Message   Reply w/Quote
Does TimingClock continue after a MIDI song stop? If it goes to zero then this should happen automatically. Otherwise, you might be able to check whether TimingClock as changed and if not, then multiply the BPM by zero. So in your SoundToGlobalController:

((!TimingClock durationBetweenTriggers: 24) s bpm removeUnits) * (!TimingClock hasChangedInLast: 0.2 s)

In the expression above, if the TimingClock stops, the BPM would go to zero after 0.2 s.

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