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Author Topic:   Sample + MultiSample
garth paine
Member
posted 28 June 2005 04:00         Edit/Delete Message   Reply w/Quote
Hi all

I am looking for a combination of Sample + MultiSample. I want to use PenDown to select a sample from a folder of samples at random - easy enought using nextRandom and reading into the sample folder index using MultiSample - But, I also want to have live control using PenX and PenY over sample start + end, and use PenZ to control rate, which are not available in MultiSample. I can not see how to do all of these things together - Help?

[This message has been edited by garth paine (edited 28 June 2005).]

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SSC
Administrator
posted 29 June 2005 15:41         Edit/Delete Message   Reply w/Quote
I tried capturing the output of a MultiSample in a MemoryWriter and then controlling Start and End of the Sample used to play back signal captured in memory:
http://www.symbolicsound.com/cgi-bin/bin/view/Share/Sounds#Pen_Tablet

(Note, the posted Sounds include an answer to another question received via email: How to assign different samples or disk files to different regions of the tablet?)

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garth paine
Member
posted 29 June 2005 23:09         Edit/Delete Message   Reply w/Quote
Thanks Carla - I'll take a look

[This message has been edited by garth paine (edited 29 June 2005).]

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garth paine
Member
posted 02 July 2005 04:42         Edit/Delete Message   Reply w/Quote

ScripedWacomDivide.zip

 
Hi Kymerites

I have been looking at an extension of the Sampler/MultiSample issue and also ways of dividing the Y axis of the Wacom so that at different ranges of !PenY, the !PenX data could be sent to different variables of sounds. I have had some sucess and have some problems, so I thought I'd post the sounds here and seek your advice.

When looking at the RandomSample with Loop Points Control idea, The problem still seems to be that the buffer is played out when the !PenDown occures, so what ever was in the buffer previously playes out while the new sample is being recorded into the buffer and also becomes subject to loop points calculated on the basis of the newly triggered sample - the buffer is then of course replaced with the new recording and all works OK.

Is there any way to get rid of this problem with the replay of the old buffer material - ie have a logic change when the new buffer is recorded, which opens a gate to allow this new audio out?

Of course the problem with that approach would be silent patches in the audio?

What if the Multisample was heared during the inital playing of the sample and then there was a cross fade to the sample player, playing back from the buffer (recording)

I also note some inconsistency in the PenDown - seems to retrigger some times

I changed the LoopStart and LoopEnd scripts to

LoopStart
!PenX / 12 * !Duration

LoopEnd
!MyLoopStart +(!PenY * ((1/12*!Duration) - !MyLoopStart))

What would be the benefit of the Scripts you had in there SSC?

--------
With regards to the different outputs for !PenX depending on !PenY, I have tried a few different approaches - some using CapyTalk, some using SmallTalk

One approach is the following

"for PenY le 0.5 (Down)"

| active |

active := EventVariable new.

((!PenY lt: 0.5)
true: (active <~ !PenX)
false: nil),
active


"for !PenY gt 0.5 (UP)"

(!PenY lt: 0.5)
true: nil
false: (!PenX)

Tried using the same script for both with opposite True and False outputs but the !UP and !Down would jump to !PenX setting on PenDown rather than staying where they had been set when the pen was on the tablet last.

I have attached the sounds here for your amusment and comtemplation

[This message has been edited by garth paine (edited 02 July 2005).]

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