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![]() chaotic/random -1,1 on trigger
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| Author | Topic: chaotic/random -1,1 on trigger |
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flo Member |
Hi, what is the most simple solution for this? I figured that "((([Trigger] nextChaotic...) * 2) - 1) rounded" is a pretty good solution, but when I tested the output with a SoundToGlobalController I got the output -3,-1 and 1. Where does the '-3' come from? Best, Florian IP: Logged |
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SSC Administrator |
Could you paste the exact expression into the forum? What you have should work correctly (assuming the expression within the parentheses has a range of 0 to 1). However, the result you are getting seems to point to a range of -1 to 1 for the expression within the parentheses. IP: Logged |
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