Kyma Forum
  Kyma Support
  Spatialization in TL

Post New Topic  Post A Reply
profile | register | preferences | faq | search

next newest topic | next oldest topic
Author Topic:   Spatialization in TL
garth paine
Member
posted 05 July 2003 03:48         Edit/Delete Message   Reply w/Quote
Hi,

I have a patch with several tracks that I would like to spatialize using the radius/angel functions in the timeline. I have done this before using MIDI but this time would like to do it inside the Kyam patch using a random number generator ina script to vary both the Angle and Radius and the Smooth time. Would I therefore need to use a Variable object to calculate the random number and then control that Angle with that Variable object? I would need several Variable objects to feed the different track Angle variables and would need to use a script object in the track algorithm to control the track - how does one do that? I haven't been able to make it work.

Thanks
Garth

IP: Logged

SSC
Administrator
posted 05 July 2003 14:12         Edit/Delete Message   Reply w/Quote
The key is to use a SoundToGlobalController (STGC) with the random number generating expression in its Value field and !Angle as its generated event value. Put the STGC into a track and set that track to have no audio output (otherwise you will hear clicks when the random number changes). Promote the STGC's !Angle to a master controller. Then go to the track you are spatializing and slave its !Angle to the *same* master controller.
There is a more detailed description of this process on page 53 of the Kyma.5 Walkthrough under the heading "Using the live audio signal as a live controller".

IP: Logged

garth paine
Member
posted 12 July 2003 05:50         Edit/Delete Message   Reply w/Quote
Brilliant thanks - there is always a logical way - just overllooked that option

One more question though - can I then apply a random multiplication of that SoundToGlobalController in the TL track in a script? Because I would like to spatialise different tracks to different points, and I guess the only other option is to create a SoundToGlobalController track for each track I want to spatialize and call the variable different names?

IP: Logged

SSC
Administrator
posted 12 July 2003 14:18         Edit/Delete Message   Reply w/Quote
If you just want a different scale factor on each, you could slave each Panner to the master and use the transformation buttons at the bottom of the function editor to scale them differently. Otherwise, several SoundToGlobalControllers is your best bet.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply

Contact Us | Symbolic Sound Home

This forum is provided solely for the support and edification of the customers of Symbolic Sound Corporation.


Ultimate Bulletin Board 5.45c