Kyma Forum
  Kyma Support
  Trigger sequence.

Post New Topic  Post A Reply
profile | register | preferences | faq | search

next newest topic | next oldest topic
Author Topic:   Trigger sequence.
dgkiers
Member
posted 25 April 2002 15:47         Edit/Delete Message   Reply w/Quote
Hi,
I would like to trigger 8 sounds with one trigger source that triggers the Sounds one by one. So one !BPM triggers Sound 1 with the first trigger, Sound 2 with the second trigger....with trigger 9 it starts all over again. Simple (count, wrap, eq) but I can't seem to find the right order.
Thanks, David.

IP: Logged

dgkiers
Member
posted 25 April 2002 16:10         Edit/Delete Message   Reply w/Quote
I'm now using:

((1 bpm: !BPM) countTriggersMod: (8)) of: #(1 0 0 0 0 0 0 0)
((1 bpm: !BPM) countTriggersMod: (8)) of: #(0 1 0 0 0 0 0 0) etc. for every Sound an array.

Are there more efficient ways?

[This message has been edited by dgkiers (edited 25 April 2002).]

IP: Logged

SSC
Administrator
posted 26 April 2002 09:39         Edit/Delete Message   Reply w/Quote
You could use something a little simpler:

((1 bpm: !BPM) countTriggersMod: (8)) eq: 1

((1 bpm: !BPM) countTriggersMod: (8)) eq: 2

etc.

If you are triggering samples, you may be able to use the Multisample. It has an index input to let you choose the sample to play at the next trigger.

IP: Logged

dgkiers
Member
posted 26 April 2002 10:41         Edit/Delete Message   Reply w/Quote
((1 bpm: !BPM) countTriggersMod: (8)) eq: 1

Thanks!

I am trying to trigger windows with ms lengths and there seems to be a problem with the countTriggersMod:n when the !BPM goes over +/- 5500, it eventually stops functioning completely.
I would like to be able to trigger with intervals under the 10 ms so I am looking for yet another way (or I'm doing something wrong).

IP: Logged

SSC
Administrator
posted 26 April 2002 18:20         Edit/Delete Message   Reply w/Quote
You may be able to use the chopper and some delay lines. If you are interested in an envelope only, put a Constant with value one as the input to the chopper.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply

Contact Us | Symbolic Sound Home

This forum is provided solely for the support and edification of the customers of Symbolic Sound Corporation.


Ultimate Bulletin Board 5.45c