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Author | Topic: LFO as trigger |
Matteo Milani Member |
![]() ![]() ![]() It's not a new idea, but I would like it to implement in Kyma and I thought at the forum as a place for developing it with SSC and Kyma users in a more "chat" way. Think about an LFO in a trigger/gate parameter of a MultiSamples or MultiFileDiskPlayer, sweeping on a n oscillator cycle to playback samples (with smoothing). Any hints for a complex expression would be appreciated. MM [This message has been edited by Matteo Milani (edited 22 December 2006).] IP: Logged |
SSC Administrator |
![]() ![]() ![]() What is the desired result? That the Oscillator plays through the tables one after another in succession? Or plays a little bit out of each one? Or that you retrigger really quickly? IP: Logged |
Matteo Milani Member |
![]() ![]() ![]() quote: I'd like to augment the sound alteration possibilities in these Prototypes, maybe interpolating two or more expressions with toggle switch in order to change the behaviour of the trigger/gate. Adding a little randomness in triggering the files could make the sound result more intruiguing. It could be useful multiCycleOscillator as source in order to use different wavetables for different "break-points" of trigger files in the cycles. MM IP: Logged |
SSC Administrator |
![]() ![]() ![]() One way to generate triggers at random intervals is to use randExp. For example, 0.1 s randExp s tick would generate a trigger at random intervals ranging from 0 to 24 seconds in duration. IP: Logged |
Bill Meadows Member |
![]() ![]() ![]() quote: I've seen this example, and I think I've even tried it and seen it work, but could you please explain *how* it works? I thought that "tick" makes a trigger at a rate per second, in this case some number from 0 to 24. But in this case, that number is changing ten times a second, so doesn't that change the rate? Does "tick" ignore rate changes until the current trigger state resets? IP: Logged |
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