Kyma Forum
  Kyma Support
  delay pitch

Post New Topic  Post A Reply
profile | register | preferences | faq | search

next newest topic | next oldest topic
Author Topic:   delay pitch
eben
Member
posted 28 March 2003 09:45         Edit/Delete Message   Reply w/Quote
within a delay[variable] prototype how do i control the delayscale using a variable such as !keypitch ?

what i would like to do is 'play' the pitch of fast delays [eg. 1 ms] with midi note data along with other variable controllers such as vcs sliders / buttons.

thank-you!
ben

IP: Logged

SSC
Administrator
posted 28 March 2003 11:29         Edit/Delete Message   Reply w/Quote
Generally speaking, you want to scale the range of notenumbers (1 to 128) to the normal range of faders (0 to 1). As one example, if you enter the following into the Delay field

!KeyNumber / 128

then the higher the pitches you play on the keyboard, the longer the delay time.

IP: Logged

eben
Member
posted 01 April 2003 18:09         Edit/Delete Message   Reply w/Quote
hi
i have tried what you suggest, but the delay time does not double for each 12 notenumbers, which is what i would like to achieve. i must be missing something simple here!
thanks

IP: Logged

SSC
Administrator
posted 01 April 2003 19:25         Edit/Delete Message   Reply w/Quote
You could try something like:

!KeyPitch hz / 60 nn

in the DelayScale field. This will give you a maximum of 1 at 60 nn (middle C), 0.5 when you play an octave lower, etc.

Replace the 60 nn with the pitch corresponding to the longest delay (playing lower pitches will result in shorter delays).

IP: Logged

eben
Member
posted 05 April 2003 07:44         Edit/Delete Message   Reply w/Quote
cool!
how do i make the delay time decrease with higher keypitches?

at the moment i am using "!keyPitch / 100000 hz / !fader" in the delayscale field

thanks

IP: Logged

SSC
Administrator
posted 05 April 2003 12:35         Edit/Delete Message   Reply w/Quote
!KeyPitch hz s / 60 nn hz s

will give you the maximum delay at middle C (and below). The delay will be cut in half for each octave higher you play.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply

Contact Us | Symbolic Sound Home

This forum is provided solely for the support and edification of the customers of Symbolic Sound Corporation.


Ultimate Bulletin Board 5.45c