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Author | Topic: REResonator - "Clipping" sounds |
Sylvain KEPLER Member |
![]() ![]() ![]() Hello, I'm curently trying to experiment various uses of the REResonator. I would like to experiment sums, products, mixing of RE files before inputing them in the REResonator Prototype etc...I would like somehow simulate what the Hartmann design team (Neuron) called Spheres and Scapes... Replaying the resulting association EX-RE files does't cause any difficulty. The problem arise if I want to change the EX file with another, or if I modify the Rate of the file played : then appears some sort of undesirable clipping noise (like if the sound was processed by a kind waveshaping function hideen somewhere in the signal flow ) which is unpleasant. Tried attenuating the EX signal, tried to apply Low Pass filters before or after the REResonator prototype, Eventually "recycled" the template structure involving compression and delay, nothing better, no joy... Any idea how to make 'cleaned' various RE-EX combinations ? Thanks in advance ! IP: Logged |
SSC Administrator |
![]() ![]() ![]() The RE filters are extremely sensitive and easy to blow up (the clicking or clipping noise that you hear). You might try to compress the EX files (to reduce the dynamic range) and then attenuate them by a *lot* (for example, in the range of 0.01). If the EX files have similar content, try to synchronize them in time with the RE file. In other words, silences in the RE analysis should line up with silences in the EX as much as possible (to avoid the clipping). IP: Logged |
Sylvain KEPLER Member |
![]() ![]() ![]() Thanks a lot. It seems that considering the parameters this way gives better results indeed. I managed to get smoother sounds without clipping effect. While experimenting various combination of EX files by using sums or interpolation of RE files prior de REResonator, I don't really hear a major difference whereas the Capybara320 feels a major difference in terms of computation between the interpolation and the mixing prototypes. Now I'm thinking about using filters prior the REResonator to see if this would be of some interest for future sounds design...or eventually exprimentating feedbacks , to re-inject some signals at some various levels etc. My point today is to try to simulate the said instrument mentionned earlier in my first post, to not mention it too much in this place as a matter of respect for the Capybara
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taylor12k Member |
![]() ![]() ![]() needless to say, please post your results, if you're willing to share them!
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