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Author Topic:   Basic Cappytalk Query
Babyhead
Member
posted 07 July 2012 00:18         Edit/Delete Message   Reply w/Quote
Hello Forum-

I am wanting to make a button in the VCS that will fade a Sound over 10s. In the Level Prototype I am inputting the following expression in Left and Right, but not getting the results I would expect:

1 - (!Fadeout ramp: 10s )

I have !Fadeout assigned to 0 and gridded to 1 as a toggle switch. With !Fadeout being 0, I would think that an untriggered ramp would equal 0 and full Sound to the left of Level would pass through. I get no audio until I trigger !Fadeout, then I get my 10s fade...

What am I fundamentally missing in my novice understanding?

Thanks!!

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SSC
Administrator
posted 07 July 2012 09:02         Edit/Delete Message   Reply w/Quote
The resting value of the ramp: function is 1, rather than 0.

One possible alternative would be to use:

(1 - !FadeOut) smooth: 10 s

When the!FadeOut toggle becomes 1, the expression in parentheses becomes 0, but the entire expression will take 10 s to change from 1 to 0.

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Babyhead
Member
posted 08 July 2012 20:20         Edit/Delete Message   Reply w/Quote
Thank you. That makes sense. The only problem now is that the Sound fades in when I compile and play it... The value for !fadeout toggle switch is set to 0 in the Default VCS and gridded to 1. Do need to define !fadeout to 0 within Capytalk?

Thanks...

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SSC
Administrator
posted 09 July 2012 10:50         Edit/Delete Message   Reply w/Quote
If you put a DragAndDrop AR on your Sound, then you could use (1- !FadeOut) in the Gate field of the AR. This would give you separate control over the fadeIn and fadeOut times.

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Babyhead
Member
posted 09 July 2012 23:20         Edit/Delete Message   Reply w/Quote
That makes even more sense!

Thanks..

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