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Author | Topic: Basic Cappytalk Query |
Babyhead Member |
![]() ![]() ![]() Hello Forum- I am wanting to make a button in the VCS that will fade a Sound over 10s. In the Level Prototype I am inputting the following expression in Left and Right, but not getting the results I would expect: 1 - (!Fadeout ramp: 10s ) I have !Fadeout assigned to 0 and gridded to 1 as a toggle switch. With !Fadeout being 0, I would think that an untriggered ramp would equal 0 and full Sound to the left of Level would pass through. I get no audio until I trigger !Fadeout, then I get my 10s fade... What am I fundamentally missing in my novice understanding? Thanks!! IP: Logged |
SSC Administrator |
![]() ![]() ![]() The resting value of the ramp: function is 1, rather than 0. One possible alternative would be to use: (1 - !FadeOut) smooth: 10 s When the!FadeOut toggle becomes 1, the expression in parentheses becomes 0, but the entire expression will take 10 s to change from 1 to 0. IP: Logged |
Babyhead Member |
![]() ![]() ![]() Thank you. That makes sense. The only problem now is that the Sound fades in when I compile and play it... The value for !fadeout toggle switch is set to 0 in the Default VCS and gridded to 1. Do need to define !fadeout to 0 within Capytalk? Thanks... IP: Logged |
SSC Administrator |
![]() ![]() ![]() If you put a DragAndDrop AR on your Sound, then you could use (1- !FadeOut) in the Gate field of the AR. This would give you separate control over the fadeIn and fadeOut times. IP: Logged |
Babyhead Member |
![]() ![]() ![]() That makes even more sense! Thanks.. IP: Logged |
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