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Author | Topic: array_collecting/accessing |
dgkiers Member |
![]() ![]() ![]() Hello, Does anybody have experience with collecting values (from for instance a SampleandHold Sound) in an array so that one is able to output these values when needed. Would this be a Scripting issue? Thanks, David. IP: Logged |
SSC Administrator |
![]() ![]() ![]() How about using a MemoryWriter to write the values into RAM. Then use a Constant feeding into a Waveshaper with the RAM you just wrote as the shaping function. By changing the value of the constant, you could read arbitrary locations in the RAM. IP: Logged |
dgkiers Member |
![]() ![]() ![]() This means using a lot more memory than when I would only gather the Sample values and not the Hold in an array/memory, and if I would write te entire Sample and Hold signal into the memory I wouldn't know where evey new value would be. I imagine that having only the Sample values in an array would enable me to use a midi controller as an index, 0 giving me the first sampled value, 1 the second etc. I hope I am clear enough and realize that I am thinking in Max terms, this is because I still have not mastered the controll side of Kyma. Thank you for the help, David. IP: Logged |
SSC Administrator |
![]() ![]() ![]() You could record an indexing function at the same time as you are recording the output of the S&H. Put an S&H on a FunctionGenerator of a FullRamp and trigger *that* S&H at the same times you trigger the S&H on your real signal. If you make the duration of the FunctionGenerator equal to the total duration, then it will act like a timer, and each time you sample it, that will be the location of a value change. This would still use up more memory than necessary, but it would give you a way of indexing unique values in the table. IP: Logged |
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