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Author | Topic: Space Mouse |
MartinStehl Member |
![]() ![]() ![]() Hello! I noticed that my today arrived Space Mouse is working in that way, that speaking of values from Many thanks in advance, IP: Logged |
SSC Administrator |
![]() ![]() ![]() When a controller doesn't quite give you the full range, one possibility is to stretch the extremes of the control using an into: array. In your example, you could us a SoundToGlobalController to map: !SpaceX into: #({0.25@0} {0.5@0.5} {0.75@1}) to generate another control that has the full (0,1) range. IP: Logged |
MartinStehl Member |
![]() ![]() ![]() Thank you that works! Though I´m looking for an overall solution using the Space Mouse, instead of tweaking my sounds all individually with the SoundToGlobalController. Thinking that there should a more simpler possibility I changed the !Volume expression in the Global Map into: !Volume is: (`MIDIController07 into: #({0.25@0} {0.5@0.5} {0.75@1})). But somehow it doesn´t work like this... IP: Logged |
SSC Administrator |
![]() ![]() ![]() If all you need is scaling, I thought there were some scaling options in OSCulator? Command+f to flip the view and see the scaling page. IP: Logged |
MartinStehl Member |
![]() ![]() ![]() This is exactly what I was looking for. I´m not so firm with OSCulator, and this was very helpful. Many thanks, Martin IP: Logged |
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