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Author Topic:   SoundToGlobalController controling more things than one
SamuelSacher
Member
posted 22 March 2013 10:22         Edit/Delete Message   Reply w/Quote
Hi!

Can one SoundToGlobalController Sound control more than one thing at the time?

I've tied to use:
in SoundToGlobalController's GeneratedEvent parameter:

((1bpm: !BPM) nextRandom abs * 3) of: # (!Amp7 !Amp8 !Amp9)

an in Value parameter:

1 repeatingTriangle: 60 bpm s

to control several !Amp's in
SyntheticSpectrumFromArray's Amplitudes parameter

but Kyma replayed:

"The GeneratedEvent used in the SoundToGlobalController named "Amp7" is an expression of one or more Event Sources. Please use a GeneratedEvent that is an Event Source directly"

or this was maybe a wrong way to do it?

Thanx!

Ss

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SSC
Administrator
posted 22 March 2013 11:04         Edit/Delete Message   Reply w/Quote
A SoundToGlobalController generates one EventValue only. However, if you create one SoundToGlobalController whose Value is:

1 repeatingTriangle: 60 bpm s

and whose GeneratedEvent is

!Amp7

You could put this into a Replicator to create three of them. To make each one change at a different rate, you could modify the Value to be something like this:

1 repeatingTriangle: (60 + ?VoiceNumber) bpm s


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SamuelSacher
Member
posted 22 March 2013 11:26         Edit/Delete Message   Reply w/Quote
Thank You!!!!

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All times are CT (US)

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