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Author | Topic: SoundToGlobalController controling more things than one |
SamuelSacher Member |
![]() ![]() ![]() Hi! Can one SoundToGlobalController Sound control more than one thing at the time? I've tied to use: ((1bpm: !BPM) nextRandom abs * 3) of: # (!Amp7 !Amp8 !Amp9) an in Value parameter: 1 repeatingTriangle: 60 bpm s to control several !Amp's in but Kyma replayed: "The GeneratedEvent used in the SoundToGlobalController named "Amp7" is an expression of one or more Event Sources. Please use a GeneratedEvent that is an Event Source directly" or this was maybe a wrong way to do it? Thanx! Ss IP: Logged |
SSC Administrator |
![]() ![]() ![]() A SoundToGlobalController generates one EventValue only. However, if you create one SoundToGlobalController whose Value is: 1 repeatingTriangle: 60 bpm s and whose GeneratedEvent is !Amp7 You could put this into a Replicator to create three of them. To make each one change at a different rate, you could modify the Value to be something like this: 1 repeatingTriangle: (60 + ?VoiceNumber) bpm s IP: Logged |
SamuelSacher Member |
![]() ![]() ![]() Thank You!!!! IP: Logged |
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